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Package details
- Latest version
- 1.37
- Last updated
- First released
- Unity version
- 2020.3.19 or later
- Package size
- 11.6 MB
- Files
- 165
- Favorites
- 214
- Views in the past week
- 17
Price tracking
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- Lowest recorded
- $16.00 on
Keywords
Fish Flock
Flocking simulation with fishes, using methods such as instancing and compute shaders for optimal performance.
Price $17.50
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Price history
Last 6 months
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Fish Flock screenshot 1
About this asset
Fish Flock is an easy-to-use asset that manage a shoal of fish. The fishes move in flock and keep themselves as a group and also avoiding to collide with each other as they swim.
Notes:
- For MacOS users, the asset will need to use the Metal renderer to use Compute Shaders otherwise you can't use the GPU computation mode.
Features:
- Follow random generated points or a specific target.
- Instancing or prefab instantiation for the fishes
- Process the fishes through a Compute Shader (GPU) or in the CPU - Collision Avoidance against unity built-in colliders.
- Acceleration, speed, force, turn speed, transform scale and neighbour distance customization through inspector.
- Includes one simple shader that simulates the swimming movement of a fish.
- Multiple flocking groups on a scene.
- Shaders included supports HDRP/URP.
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Quick setup for HDRP/HDRP Projects
Credits:
Some models of the Ocean Sample scene are made by EdwinRC at Sketchfab
From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2020.3.19f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.