PBS SubSurface Scattering View on Asset Store (opens in new tab)

Package details

Latest version
1.0.1
Last updated
First released
Unity version
2017.1.1 or later
Package size
13.1 MB
Files
27
Favorites
48
Views in the past week
14

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PBS SubSurface Scattering

by Rob Reijnen (opens in new tab)

3.5 / 5 · 4 ratings

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Price $8.00

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Last 6 months

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Price history for PBS SubSurface Scattering, 6 months Current $8.00; lowest $8.00; highest $8.00 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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PBS SubSurface Scattering screenshot 1

PBS SubSurface Scattering screenshot 1

About this asset

Create realistic looking translucent objects using these SubSurface Scattering shaders!
This package contain a PBR translucent shader and a Legacy like translucent shader.
With these shaders you are able to create: Skin, milk, orange juice, leaves, balloons, candles and much more!
-All lights supported.
-Build on standard shader and includes all it's features.
-Includes pbr & legacy variant specially for skin.
-Use deep/fog color map + Use Thickness maps
-Use specular for directly penetrating light
-Set scatter radius to determine how far the light travels beneath the surface
-Phase value, determine how the light behaves inside your material.
-Demoscene included
Should you have any questions don't hestitate to contact me: [email protected]
Documentation

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.30f1 Compatible Not listed Not listed

As listed on the Asset Store.